bt1_02_ladder03

bt1_02_ladder03 is a piece of the GTA V map in Burton, from title update 2. It measures 0.61 × 0.66 × 11.4 m and is drawn with 440 triangles and 3 textures, up to 32 m away.
- Model
- bt1_02_ladder03
- Hash
- 3475769410 (0xCF2C0842)
- What it is
- piece
- Size (m)
- 0.61 × 0.66 × 11.4
- Size class
- large
- LOD distance (m)
- 32
- Vertices
- 872
- Triangles
- 440
- Textures
- 3
- Texture dictionary
- bt1_02_detail
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_ladder03.ydr
- Definition file
- sunset_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_02_ladder03 is placed 3 times on the map, most of all in Burton. One of its places: -355.07, -150.72, 43.09.
The map files (IPLs) that place it include apa_bt1_02_strm_0, bt1_02_strm_0 and hei_bt1_02_strm_0.
Also placed by apa_bt1_02_strm_0
- prop_weeddead_nxg02
- prop_wall_vent_03
- prop_wall_light_06a
- prop_plant_palm_01c
- prop_wall_light_05c
- prop_aircon_s_06a
- prop_dumpster_02b
- prop_wall_light_01a
- prop_aloevera_01
- prop_cctv_cam_01b
- prop_roofvent_07a
- prop_elecbox_05a
Models like bt1_02_ladder03
- bt1_02_bldfront01
- bt1_02_block_01_ovl
- bt1_02_building01
- bt1_02_building01_ovl
- bt1_02_building01_ovl_2
- bt1_02_building01dtd
- bt1_02_building01noshad
- bt1_02_building02
- bt1_02_chimney_iref
- bt1_02_clth
- bt1_02_cp_ovl01
- bt1_02_curvebal_iref
local obj = CreateObject(`bt1_02_ladder03`, coords.x, coords.y, coords.z, false, false, false)