bt1_02_emissive_c

bt1_02_emissive_c is an emissive (light) mesh of the GTA V map in Burton, from title update 2. It measures 54.5 × 86.1 × 15.5 m and is drawn with 124 triangles and 4 textures, up to 150 m away. From far away the game draws bt1_02_emissive_c_lod in its place.
- Model
- bt1_02_emissive_c
- Hash
- 3299653837 (0xC4ACB8CD)
- What it is
- emissive (light) mesh
- Size (m)
- 54.5 × 86.1 × 15.5
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 244
- Triangles
- 124
- Textures
- 4
- Texture dictionary
- bt1_02_emissive
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_emissive_c.ydr
- Definition file
- sunset_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_02_emissive_c is placed 3 times on the map, most of all in Burton. One of its places: -327.85, -126.18, 48.38.
The map files (IPLs) that place it include apa_bt1_02_strm_0, bt1_02_strm_0 and hei_bt1_02_strm_0.
Also placed by apa_bt1_02_strm_0
- prop_weeddead_nxg02
- prop_wall_vent_03
- prop_wall_light_06a
- prop_plant_palm_01c
- prop_wall_light_05c
- prop_aircon_s_06a
- prop_dumpster_02b
- prop_wall_light_01a
- prop_aloevera_01
- prop_cctv_cam_01b
- prop_roofvent_07a
- prop_elecbox_05a
Models like bt1_02_emissive_c
local obj = CreateObject(`bt1_02_emissive_c`, coords.x, coords.y, coords.z, false, false, false)