GTA Explorer

bt1_02_emissive_wind_hd_proxy

bt1_02_emissive_wind_hd_proxy, a shadow proxy mesh of the GTA V map in Burton

bt1_02_emissive_wind_hd_proxy is a shadow proxy mesh of the GTA V map in Burton, from title update 2. It measures 0.36 × 2.56 × 2.12 m and is drawn with 1 triangle and 3 textures, up to 115 m away.

Model
bt1_02_emissive_wind_hd_proxy
Hash
938599247 (0x37F1E34F)
What it is
shadow proxy mesh
Size (m)
0.36 × 2.56 × 2.12
Size class
medium
LOD distance (m)
115
Vertices
3
Triangles
1
Textures
3
Texture dictionary
bt1_02_build
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_emissive_wind_hd_proxy.ydr
Definition file
sunset_metadata_009_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_02_emissive_wind_hd_proxy is placed 3 times on the map, most of all in Burton. One of its places: -310.03, -158.32, 42.58.

The map files (IPLs) that place it include apa_bt1_02_strm_0, bt1_02_strm_0 and hei_bt1_02_strm_0.

Also placed by apa_bt1_02_strm_0

Models like bt1_02_emissive_wind_hd_proxy

local obj = CreateObject(`bt1_02_emissive_wind_hd_proxy`, coords.x, coords.y, coords.z, false, false, false)

 

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