GTA Explorer

bt1_02_emissive_b

bt1_02_emissive_b, an emissive (light) mesh of the GTA V map in Burton

bt1_02_emissive_b is an emissive (light) mesh of the GTA V map in Burton, from title update 2. It measures 52.0 × 35.4 × 31.1 m and is drawn with 350 triangles and 3 textures, up to 150 m away. From far away the game draws bt1_02_emissive_b_lod in its place.

Model
bt1_02_emissive_b
Hash
1170356994 (0x45C23B02)
What it is
emissive (light) mesh
Size (m)
52.0 × 35.4 × 31.1
Size class
huge
LOD distance (m)
150
Vertices
492
Triangles
350
Textures
3
Texture dictionary
bt1_02_emissive
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_citye\sunset\bt1_02.rpf\bt1_02_emissive_b.ydr
Definition file
sunset_metadata_009_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_02_emissive_b is placed 3 times on the map, most of all in Burton. One of its places: -345.19, -69.05, 65.76.

The map files (IPLs) that place it include apa_bt1_02_strm_0, bt1_02_strm_0 and hei_bt1_02_strm_0.

Also placed by apa_bt1_02_strm_0

Models like bt1_02_emissive_b

local obj = CreateObject(`bt1_02_emissive_b`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…