bh1_35_tenfen

bh1_35_tenfen is a piece of the GTA V map in Richman, from title update 2. It measures 44.6 × 47.2 × 4.02 m and is drawn with 5,956 triangles and 6 textures, up to 50 m away. From far away the game draws bh1_35_tenfen_lod in its place.
- Model
- bh1_35_tenfen
- Hash
- 72054168 (0x044B7598)
- What it is
- piece
- Size (m)
- 44.6 × 47.2 × 4.02
- Size class
- huge
- LOD distance (m)
- 50
- Vertices
- 7,479
- Triangles
- 5,956
- Textures
- 6
- Texture dictionary
- bh1_35_pav
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_tenfen.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_tenfen is placed 2 times on the map, most of all in Richman. One of its places: -1618.88, 266.29, 60.50.
The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.
Also placed by bh1_35_strm_0
- bh1_35_pillar
- bh1_35_beamsa
- prop_bench_01a
- prop_bin_05a
- prop_alarm_01
- bh1_35_pavs
- bh1_35_beamsc
- bh1_35_pavc
- prop_sprink_golf_01
- prop_bikerack_2
- prop_sprink_park_01
- prop_aircon_m_03
Models like bh1_35_tenfen
- bh1_35_beamsa
- bh1_35_beamsc
- bh1_35_bldcl_01
- bh1_35_bldcl_02
- bh1_35_bldcl_03
- bh1_35_bldcl_04
- bh1_35_campusbuild_01a
- bh1_35_campusgnd
- bh1_35_campusgnd2
- bh1_35_dcl_01
- bh1_35_dcl_02
- bh1_35_dcl_03
local obj = CreateObject(`bh1_35_tenfen`, coords.x, coords.y, coords.z, false, false, false)