GTA Explorer

bh1_35_beamsa

bh1_35_beamsa, a piece of the GTA V map in Richman

bh1_35_beamsa is a piece of the GTA V map in Richman, from title update 2. It measures 12.5 × 11.0 × 4.22 m and is drawn with 757 triangles and 3 textures, up to 100 m away. From far away the game draws bh1_35_beamsa_lod in its place.

Model
bh1_35_beamsa
Hash
2166016435 (0x811AC9B3)
What it is
piece
Size (m)
12.5 × 11.0 × 4.22
Size class
large
LOD distance (m)
100
Vertices
1,110
Triangles
757
Textures
3
Texture dictionary
bh1_35_pav
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_beamsa.ydr
Definition file
beverly_metadata_017_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_35_beamsa is placed 40 times on the map, most of all in Richman. One of its places: -1712.63, 221.75, 74.58.

The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.

Also placed by bh1_35_strm_0

Models like bh1_35_beamsa

local obj = CreateObject(`bh1_35_beamsa`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…