GTA Explorer

bh1_35_pavillion

bh1_35_pavillion, a piece of the GTA V map in Richman

bh1_35_pavillion is a piece of the GTA V map in Richman, from title update 2. It measures 71.4 × 56.8 × 13.2 m and is drawn with 4,991 triangles and 24 textures, up to 140 m away. From far away the game draws bh1_35_pavillion_lod in its place.

Model
bh1_35_pavillion
Hash
351210621 (0x14EF0C7D)
What it is
piece
Size (m)
71.4 × 56.8 × 13.2
Size class
huge
LOD distance (m)
140
Vertices
6,607
Triangles
4,991
Textures
24
Texture dictionary
bh1_35_pav
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_pavillion.ydr
Definition file
beverly_metadata_017_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_35_pavillion is placed 2 times on the map, most of all in Richman. One of its places: -1660.47, 250.37, 67.76.

The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.

Also placed by bh1_35_strm_0

Models like bh1_35_pavillion

local obj = CreateObject(`bh1_35_pavillion`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…