bh1_34_slod1

bh1_34_slod1 is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 88.0 × 87.5 × 47.0 m and is drawn with 585 triangles and 3 textures, up to 500 m away.
- Model
- bh1_34_slod1
- Hash
- 3458776166 (0xCE28BC66)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 88.0 × 87.5 × 47.0
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,006
- Triangles
- 585
- Textures
- 3
- Texture dictionary
- bh1_lod_32_33_34_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_32_33_34_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_34_slod1 is placed 2 times on the map, most of all in Morningwood. One of its places: -1371.85, -321.01, 58.58.
The map files (IPLs) that place it include bh1_34 and hei_bh1_34.
Also placed by bh1_34
Models like bh1_34_slod1
- bh1_34_blgs01
- bh1_34_blgs01_billboard
- bh1_34_blgs01_details
- bh1_34_blgs02_details
- bh1_34_blgs03
- bh1_34_blgs03_billboard
- bh1_34_bunting_008
- bh1_34_em_1
- bh1_34_em_2
- bh1_34_em_3
- bh1_34_em_slod
local obj = CreateObject(`bh1_34_slod1`, coords.x, coords.y, coords.z, false, false, false)