GTA Explorer

bh1_34_slod1

bh1_34_slod1, a super-low-detail (SLOD) model of the GTA V map in Morningwood

bh1_34_slod1 is a super-low-detail (SLOD) model of the GTA V map in Morningwood, from title update 2. It measures 88.0 × 87.5 × 47.0 m and is drawn with 585 triangles and 3 textures, up to 500 m away.

Model
bh1_34_slod1
Hash
3458776166 (0xCE28BC66)
What it is
super-low-detail (SLOD) model
Size (m)
88.0 × 87.5 × 47.0
Size class
huge
LOD distance (m)
500
Vertices
1,006
Triangles
585
Textures
3
Texture dictionary
bh1_lod_32_33_34_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_32_33_34_children.ydd
Definition file
beverly_metadata_005.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_34_slod1 is placed 2 times on the map, most of all in Morningwood. One of its places: -1371.85, -321.01, 58.58.

The map files (IPLs) that place it include bh1_34 and hei_bh1_34.

Also placed by bh1_34

Models like bh1_34_slod1

local obj = CreateObject(`bh1_34_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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