bh1_32_em_lod

bh1_32_em_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 78.7 × 84.3 × 22.9 m and is drawn with 186 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_32_em that the game draws from far away.
- Model
- bh1_32_em_lod
- Hash
- 2563064800 (0x98C543E0)
- What it is
- low-detail (LOD) model
- Size (m)
- 78.7 × 84.3 × 22.9
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 348
- Triangles
- 186
- Textures
- 1
- Texture dictionary
- bh1_32_emissive_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_32_em_a_slod_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_32_em_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1477.02, -172.41, 56.81.
The map files (IPLs) that place it include bh1_32 and hei_bh1_32.
Also placed by bh1_32
Models like bh1_32_em_lod
local obj = CreateObject(`bh1_32_em_lod`, coords.x, coords.y, coords.z, false, false, false)