GTA Explorer

bh1_32_em_a_lod

bh1_32_em_a_lod, a low-detail (LOD) model of the GTA V map in Morningwood

bh1_32_em_a_lod is a low-detail (LOD) model of the GTA V map in Morningwood, from title update 2. It measures 49.0 × 60.6 × 13.2 m and is drawn with 110 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_32_em_a that the game draws from far away.

Model
bh1_32_em_a_lod
Hash
1139772788 (0x43EF8D74)
What it is
low-detail (LOD) model
Size (m)
49.0 × 60.6 × 13.2
Size class
huge
LOD distance (m)
250
Vertices
192
Triangles
110
Textures
3
Texture dictionary
bh1_32_emissive_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_32_em_slod_children.ydd
Definition file
beverly_metadata_005.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_32_em_a_lod is placed 2 times on the map, most of all in Morningwood. One of its places: -1494.47, -204.10, 54.92.

The map files (IPLs) that place it include bh1_32 and hei_bh1_32.

Also placed by bh1_32

local obj = CreateObject(`bh1_32_em_a_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…