ba_int01_mule

ba_int01_mule is a piece of the GTA V map, from After Hours. It measures 8.26 × 4.36 × 3.71 m and is drawn with 18,091 triangles and 17 textures, up to 100 m away.
- Model
- ba_int01_mule
- Hash
- 469255129 (0x1BF843D9)
- What it is
- piece
- Size (m)
- 8.26 × 4.36 × 3.71
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 18,197
- Triangles
- 18,091
- Textures
- 17
- Texture dictionary
- ba_int01_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_int01_mule.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_int01_mule: scripts spawn it, or an interior’s entity set does.
Models like ba_int01_mule
local obj = CreateObject(`ba_int01_mule`, coords.x, coords.y, coords.z, false, false, false)