bh1_46_ground01

bh1_46_ground01 is a terrain piece of the GTA V map in Rockford Hills, from title update 2. It measures 53.7 × 45.6 × 9.60 m and is drawn with 18,732 triangles and 49 textures, up to 90 m away. From far away the game draws bh1_46_ground01_lod in its place.
- Model
- bh1_46_ground01
- Hash
- 1172629932 (0x45E4E9AC)
- What it is
- terrain piece
- Size (m)
- 53.7 × 45.6 × 9.60
- Size class
- huge
- LOD distance (m)
- 90
- Vertices
- 22,357
- Triangles
- 18,732
- Textures
- 49
- Texture dictionary
- bh1_46
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_46.rpf\bh1_46_ground01.ydr
- Definition file
- beverly_metadata_019_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46_ground01 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -914.30, 53.20, 49.45.
The map files (IPLs) that place it include bh1_46_strm_0 and hei_bh1_46_strm_0.
Also placed by bh1_46_strm_0
- prop_rock_3_j
- prop_rock_3_f
- prop_wall_light_16b
- prop_bench_06
- prop_bin_06a
- prop_crate_11e
- prop_fountain1
- prop_lrggate_01_pst
- prop_oilcan_01a
- prop_paper_box_02
- prop_plant_paradise_b
- prop_sign_sec_02
Models like bh1_46_ground01
- bh1_46_c_build
- bh1_46_c_build_d1
- bh1_46_c_build_d2
- bh1_46_c_build_d3
- bh1_46_c_build_d4
- bh1_46_c_build_d5
- bh1_46_c_build_d6
- bh1_46_c_build_d9
- bh1_46_c_build_water
- bh1_46_c_build_wtr2
- bh1_46_c_buildyanky_detail_1
- bh1_46_c_buildyanky_detail_2
local obj = CreateObject(`bh1_46_ground01`, coords.x, coords.y, coords.z, false, false, false)