GTA Explorer

bh1_30_slod2

bh1_30_slod2, a super-low-detail (SLOD) model of the GTA V map in Richman

bh1_30_slod2 is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 147 × 131 × 14.0 m and is drawn with 1,301 triangles and 3 textures, up to 450 m away.

Model
bh1_30_slod2
Hash
332091689 (0x13CB5129)
What it is
super-low-detail (SLOD) model
Size (m)
147 × 131 × 14.0
Size class
huge
LOD distance (m)
450
Vertices
2,146
Triangles
1,301
Textures
3
Texture dictionary
bh1_lod_30_31_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_30_31_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_slod2 is placed 2 times on the map, most of all in Richman. One of its places: -1668.03, 27.74, 64.68.

The map files (IPLs) that place it include bh1_30 and hei_bh1_30.

Also placed by bh1_30

Models like bh1_30_slod2

local obj = CreateObject(`bh1_30_slod2`, coords.x, coords.y, coords.z, false, false, false)

 

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