bh1_29_buildings_lod

bh1_29_buildings_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 81.1 × 114 × 7.54 m and is drawn with 3,082 triangles and 2 textures, up to 250 m away. It is the lower-detail copy of bh1_29_buildings that the game draws from far away.
- Model
- bh1_29_buildings_lod
- Hash
- 3782817568 (0xE1793720)
- What it is
- low-detail (LOD) model
- Size (m)
- 81.1 × 114 × 7.54
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 5,098
- Triangles
- 3,082
- Textures
- 2
- Texture dictionary
- bh1_29_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_29_slod1_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_29_buildings_lod is placed 2 times on the map, most of all in Richman. One of its places: -1712.24, 184.63, 66.02.
The map files (IPLs) that place it include bh1_29 and hei_bh1_29.
Also placed by bh1_29
Models like bh1_29_buildings_lod
local obj = CreateObject(`bh1_29_buildings_lod`, coords.x, coords.y, coords.z, false, false, false)