bh1_29_dcl_05

bh1_29_dcl_05 is a decal of the GTA V map in Richman, from title update 2. It measures 89.8 × 60.9 × 11.1 m and is drawn with 4,406 triangles and 11 textures, up to 77 m away.
- Model
- bh1_29_dcl_05
- Hash
- 110263893 (0x06927E55)
- What it is
- decal
- Size (m)
- 89.8 × 60.9 × 11.1
- Size class
- huge
- LOD distance (m)
- 77
- Vertices
- 5,062
- Triangles
- 4,406
- Textures
- 11
- Texture dictionary
- bh1_29_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_29.rpf\bh1_29_dcl_05.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_29_dcl_05 is placed 2 times on the map, most of all in Richman. One of its places: -1753.44, 214.66, 67.03.
The map files (IPLs) that place it include bh1_29_strm_0 and hei_bh1_29_strm_0.
Also placed by bh1_29_strm_0
- bh1_29_fnc
- prop_bin_02a
- prop_bleachers_03
- prop_veg_grass_01_b
- prop_veg_grass_01_c
- prop_recyclebin_02a
- prop_recyclebin_02b
- prop_sprink_golf_01
- prop_beach_bars_02
- prop_pizza_box_01
- bh1_29_buildings
- bh1_29_dcl_01
Models like bh1_29_dcl_05
local obj = CreateObject(`bh1_29_dcl_05`, coords.x, coords.y, coords.z, false, false, false)