ba_dlc_int_03_ba_bikefloor

ba_dlc_int_03_ba_bikefloor is a piece of the GTA V map, from After Hours. It measures 3.65 × 1.72 × 2.31 m and is drawn with 1,124 triangles and 9 textures, up to 63 m away.
- Model
- ba_dlc_int_03_ba_bikefloor
- Hash
- 1690560113 (0x64C3E671)
- What it is
- piece
- Size (m)
- 3.65 × 1.72 × 2.31
- Size class
- medium
- LOD distance (m)
- 63
- Vertices
- 2,076
- Triangles
- 1,124
- Textures
- 9
- Texture dictionary
- ba_int_03_ba_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_dlc_int_03_ba_bikefloor.ydr
- Definition file
- ba_int_03_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_dlc_int_03_ba_bikefloor: scripts spawn it, or an interior’s entity set does.
Models like ba_dlc_int_03_ba_bikefloor
- ba_dlc_int_03_ba_bikergear
- ba_dlc_int_03_ba_bikescanlines
- ba_dlc_int_03_ba_biketools
- ba_dlc_int_03_ba_cursor
- ba_dlc_int_03_ba_dronelauncher001
- ba_dlc_int_03_ba_hoist
- ba_dlc_int_03_ba_nontint
- ba_dlc_int_03_ba_propcolaps
- ba_dlc_int_03_ba_servers2
- ba_dlc_int_03_ba_serversscreens
- ba_dlc_int_03_ba_serversscreens2
- ba_dlc_int_03_ba_shadowbox
local obj = CreateObject(`ba_dlc_int_03_ba_bikefloor`, coords.x, coords.y, coords.z, false, false, false)