bh1_21_bld_main

bh1_21_bld_main is a building of the GTA V map in Rockford Hills, from title update 2. It measures 55.8 × 45.7 × 56.9 m and is drawn with 22,007 triangles and 27 textures, up to 81 m away. From far away the game draws bh1_21_bld_main_lod in its place.
- Model
- bh1_21_bld_main
- Hash
- 4068146846 (0xF27AFE9E)
- What it is
- building
- Size (m)
- 55.8 × 45.7 × 56.9
- Size class
- huge
- LOD distance (m)
- 81
- Vertices
- 36,040
- Triangles
- 22,007
- Textures
- 27
- Texture dictionary
- bh1_21_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_21.rpf\bh1_21_bld_main.ydr
- Definition file
- beverly_metadata_014_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_21_bld_main is placed 2 times on the map, most of all in Rockford Hills. One of its places: -551.01, -193.85, 45.23.
The map files (IPLs) that place it include bh1_21_strm_0 and hei_bh1_21_strm_0.
Also placed by bh1_21_strm_0
- prop_streetlight_08
- prop_veg_grass_01_b
- bh1_21_deta
- bh1_21_wall
- prop_veg_grass_01_c
- prop_veg_grass_01_d
- bh1_21_detb
- prop_flagpole_2a
- prop_sprink_park_01
- bh1_21_bld_decals
- bh1_21_bld_decals01
- bh1_21_bld_decals02
Models like bh1_21_bld_main
local obj = CreateObject(`bh1_21_bld_main`, coords.x, coords.y, coords.z, false, false, false)