bh1_07_slod1

bh1_07_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 110 × 81.5 × 46.8 m and is drawn with 767 triangles and 2 textures, up to 500 m away.
- Model
- bh1_07_slod1
- Hash
- 1880136782 (0x70109C4E)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 110 × 81.5 × 46.8
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,254
- Triangles
- 767
- Textures
- 2
- Texture dictionary
- bh1_lod_06_07_08_11_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_06_07_08_11_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_07_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -974.43, -283.47, 59.80.
The map files (IPLs) that place it include bh1_07 and hei_bh1_07.
Also placed by bh1_07
Models like bh1_07_slod1
- bh1_07_bank
- bh1_07_bh1_emissive_a
- bh1_07_bh1_emissive_b
- bh1_07_bh1_emissive_slod
- bh1_07_build1
- bh1_07_build2
- bh1_07_build2_details
- bh1_07_cablemesh21496_hvstd
- bh1_07_cablemesh21501_thvy
- bh1_07_cablemesh7285_hvstd
- bh1_07_cablemesh7307_hvlit
local obj = CreateObject(`bh1_07_slod1`, coords.x, coords.y, coords.z, false, false, false)