bh1_07_bh1_emissive_slod

bh1_07_bh1_emissive_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 91.3 × 78.1 × 41.8 m and is drawn with 74 triangles and 2 textures, up to 2,000 m away.
- Model
- bh1_07_bh1_emissive_slod
- Hash
- 4170791769 (0xF8993B59)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 91.3 × 78.1 × 41.8
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 121
- Triangles
- 74
- Textures
- 2
- Texture dictionary
- bh1_lod_emissive_6_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_07_bh1_emissive_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -974.43, -283.47, 59.80.
The map files (IPLs) that place it include bh1_07 and hei_bh1_07.
Also placed by bh1_07
Models like bh1_07_bh1_emissive_slod
local obj = CreateObject(`bh1_07_bh1_emissive_slod`, coords.x, coords.y, coords.z, false, false, false)