bh1_07_flagpoles

bh1_07_flagpoles is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 11.8 × 7.70 × 21.0 m and is drawn with 1,080 triangles and 3 textures, up to 120 m away.
- Model
- bh1_07_flagpoles
- Hash
- 670466200 (0x27F68098)
- What it is
- piece
- Size (m)
- 11.8 × 7.70 × 21.0
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 1,044
- Triangles
- 1,080
- Textures
- 3
- Texture dictionary
- bh1_07_flagpoles
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_07.rpf\bh1_07_flagpoles.ydr
- Definition file
- beverly_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_07_flagpoles is placed 2 times on the map, most of all in Rockford Hills. One of its places: -928.93, -273.34, 48.88.
The map files (IPLs) that place it include bh1_07_strm_0 and hei_bh1_07_strm_0.
Also placed by bh1_07_strm_0
- prop_cctv_cam_04c
- prop_bollard_02b
- prop_fire_driser_1a
- prop_skylight_01
- prop_bench_01a
- prop_bin_03a
- prop_fire_driser_1b
- bh1_07_bank
- bh1_07_bh1_emissive_a
- bh1_07_bh1_emissive_b
- bh1_07_build1
- bh1_07_build2
Models like bh1_07_flagpoles
- bh1_07_bank
- bh1_07_bh1_emissive_a
- bh1_07_bh1_emissive_b
- bh1_07_bh1_emissive_slod
- bh1_07_build1
- bh1_07_build2
- bh1_07_build2_details
- bh1_07_cablemesh21496_hvstd
- bh1_07_cablemesh21501_thvy
- bh1_07_cablemesh7285_hvstd
- bh1_07_cablemesh7307_hvlit
local obj = CreateObject(`bh1_07_flagpoles`, coords.x, coords.y, coords.z, false, false, false)