GTA Explorer

bh1_07_bh1_emissive_b

bh1_07_bh1_emissive_b, an emissive (light) mesh of the GTA V map in Rockford Hills

bh1_07_bh1_emissive_b is an emissive (light) mesh of the GTA V map in Rockford Hills, from title update 2. It measures 45.1 × 77.5 × 10.0 m and is drawn with 136 triangles and 2 textures, up to 112 m away. From far away the game draws bh1_07_bh1_emissive_b_lod in its place.

Model
bh1_07_bh1_emissive_b
Hash
3045713439 (0xB589E61F)
What it is
emissive (light) mesh
Size (m)
45.1 × 77.5 × 10.0
Size class
huge
LOD distance (m)
112
Vertices
272
Triangles
136
Textures
2
Texture dictionary
0x0234ac91
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_07.rpf\bh1_07_bh1_emissive_b.ydr
Definition file
beverly_metadata_009_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_07_bh1_emissive_b is placed 2 times on the map, most of all in Rockford Hills. One of its places: -992.17, -283.44, 45.67.

The map files (IPLs) that place it include bh1_07_strm_0 and hei_bh1_07_strm_0.

Also placed by bh1_07_strm_0

Models like bh1_07_bh1_emissive_b

local obj = CreateObject(`bh1_07_bh1_emissive_b`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…