bh1_07_decal01

bh1_07_decal01 is a decal of the GTA V map in Rockford Hills, from title update 2. It measures 55.3 × 37.2 × 19.7 m and is drawn with 3,343 triangles and 28 textures, up to 120 m away.
- Model
- bh1_07_decal01
- Hash
- 1936994544 (0x737430F0)
- What it is
- decal
- Size (m)
- 55.3 × 37.2 × 19.7
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 2,935
- Triangles
- 3,343
- Textures
- 28
- Texture dictionary
- bh1_07_bld
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_07.rpf\bh1_07_decal01.ydr
- Definition file
- beverly_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_07_decal01 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -988.02, -264.97, 44.63.
The map files (IPLs) that place it include bh1_07_strm_0 and hei_bh1_07_strm_0.
Also placed by bh1_07_strm_0
- prop_cctv_cam_04c
- prop_bollard_02b
- prop_fire_driser_1a
- prop_skylight_01
- prop_bench_01a
- prop_bin_03a
- prop_fire_driser_1b
- bh1_07_bank
- bh1_07_bh1_emissive_a
- bh1_07_bh1_emissive_b
- bh1_07_build1
- bh1_07_build2
Models like bh1_07_decal01
- bh1_07_bank
- bh1_07_bh1_emissive_a
- bh1_07_bh1_emissive_b
- bh1_07_bh1_emissive_slod
- bh1_07_build1
- bh1_07_build2
- bh1_07_build2_details
- bh1_07_cablemesh21496_hvstd
- bh1_07_cablemesh21501_thvy
- bh1_07_cablemesh7285_hvstd
- bh1_07_cablemesh7307_hvlit
local obj = CreateObject(`bh1_07_decal01`, coords.x, coords.y, coords.z, false, false, false)