bh1_08_bld2

bh1_08_bld2 is a building of the GTA V map in Rockford Hills, from title update 2. It measures 69.9 × 54.0 × 100 m and is drawn with 30,841 triangles and 38 textures, up to 121 m away. From far away the game draws bh1_08_bld2_lod in its place.
- Model
- bh1_08_bld2
- Hash
- 3342107903 (0xC73484FF)
- What it is
- building
- Size (m)
- 69.9 × 54.0 × 100
- Size class
- huge
- LOD distance (m)
- 121
- Vertices
- 43,593
- Triangles
- 30,841
- Textures
- 38
- Texture dictionary
- bh1_08
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_08.rpf\bh1_08_bld2.ydr
- Definition file
- beverly_metadata_012_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_08_bld2 is placed 1 time on the map, in Rockford Hills. It stands at: -916.74, -384.37, 87.91.
The map files (IPLs) that place it include bh1_08_strm_0.
Also placed by bh1_08_strm_0
- prop_alarm_02
- prop_bin_11b
- prop_cctv_cam_07a
- prop_bollard_03a
- prop_cctv_cam_04c
- prop_fncglass_01a
- prop_alarm_01
- prop_atm_02
- prop_bin_12a
- prop_cctv_pole_02
- prop_table_06
- prop_telegwall_01b
Models like bh1_08_bld2
- bh1_08_building01
- bh1_08_cablemesh31596_tstd
- bh1_08_cablemesh31597_tstd
- bh1_08_cablemesh8486_hvstd
- bh1_08_carparkcanopy
- bh1_08_cp_fizz
- bh1_08_details1
- bh1_08_details2
- bh1_08_details3
- bh1_08_details4
- bh1_08_em
- bh1_08_em_a
local obj = CreateObject(`bh1_08_bld2`, coords.x, coords.y, coords.z, false, false, false)