bh1_42_slod1

bh1_42_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 162 × 136 × 24.8 m and is drawn with 7,518 triangles and 2 textures, up to 750 m away.
- Model
- bh1_42_slod1
- Hash
- 3228319941 (0xC06C40C5)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 162 × 136 × 24.8
- Size class
- huge
- LOD distance (m)
- 750
- Vertices
- 11,344
- Triangles
- 7,518
- Textures
- 2
- Texture dictionary
- bh1_lod_42_42b_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_42_42b_children.ydd
- Definition file
- beverly_metadata_005.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_42_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -875.80, 273.13, 77.37.
The map files (IPLs) that place it include bh1_42 and hei_bh1_42.
Also placed by bh1_42
Models like bh1_42_slod1
- bh1_42_bld_02
- bh1_42_bld_02_fg01
- bh1_42_bld_02_fg02
- bh1_42_bld_02_fg03
- bh1_42_bld_02_water
- bh1_42_bld01
- bh1_42_bld01_blcny_ref
- bh1_42_bld01_dtl
- bh1_42_bld01_fg01
- bh1_42_bld01_hedge_dtl01
- bh1_42_bld01_hedge_dtl04
- bh1_42_bld01_ovl
local obj = CreateObject(`bh1_42_slod1`, coords.x, coords.y, coords.z, false, false, false)