bh1_07_bh1_emissive_a_lod

bh1_07_bh1_emissive_a_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 49.5 × 50.1 × 46.6 m and is drawn with 182 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_07_bh1_emissive_a that the game draws from far away.
- Model
- bh1_07_bh1_emissive_a_lod
- Hash
- 610046926 (0x245C93CE)
- What it is
- low-detail (LOD) model
- Size (m)
- 49.5 × 50.1 × 46.6
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 360
- Triangles
- 182
- Textures
- 1
- Texture dictionary
- 0xfe85c169
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_07_bh1_emissive_slod_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_07_bh1_emissive_a_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -960.75, -272.79, 48.19.
The map files (IPLs) that place it include bh1_07 and hei_bh1_07.
Also placed by bh1_07
local obj = CreateObject(`bh1_07_bh1_emissive_a_lod`, coords.x, coords.y, coords.z, false, false, false)