bh1_06_furmat_02

bh1_06_furmat_02 is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 3.34 × 2.68 × 0.04 m and is drawn with 16 triangles and 8 textures, up to 40 m away.
- Model
- bh1_06_furmat_02
- Hash
- 2415754614 (0x8FFD7D76)
- What it is
- piece
- Size (m)
- 3.34 × 2.68 × 0.04
- Size class
- medium
- LOD distance (m)
- 40
- Vertices
- 15
- Triangles
- 16
- Textures
- 8
- Texture dictionary
- bh1_06
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_06.rpf\bh1_06_furmat_02.ydr
- Definition file
- beverly_metadata_009_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_06_furmat_02 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -1081.87, -260.49, 36.81.
The map files (IPLs) that place it include bh1_06_strm_0 and hei_bh1_06_strm_0.
Also placed by bh1_06_strm_0
- prop_bench_03
- prop_bin_05a
- prop_cctv_cam_04c
- prop_bench_01a
- prop_gatecom_02
- bh1_06_details
- bh1_06_furgrass_01
- bh1_06_furgrass_02
- bh1_06_furgrass_03
- bh1_06_furmat_01
- bh1_06_ivydetail01
- bh1_06_ivydetail02
Models like bh1_06_furmat_02
- bh1_06_furmat_01
- bh1_06_building
- bh1_06_building_wins
- bh1_06_furgrass_01
- bh1_06_furgrass_02
- bh1_06_furgrass_03
- bh1_06_lifeinvadersign
- bh1_06_railing
local obj = CreateObject(`bh1_06_furmat_02`, coords.x, coords.y, coords.z, false, false, false)