GTA Explorer

bh1_01_emissive_b_lod

bh1_01_emissive_b_lod, a low-detail (LOD) model of the GTA V map in Del Perro

bh1_01_emissive_b_lod is a low-detail (LOD) model of the GTA V map in Del Perro, from title update 2. It measures 29.9 × 31.6 × 65.0 m and is drawn with 609 triangles and 4 textures, up to 250 m away. It is the lower-detail copy of bh1_01_emissive_b that the game draws from far away.

Model
bh1_01_emissive_b_lod
Hash
3686366674 (0xDBB97DD2)
What it is
low-detail (LOD) model
Size (m)
29.9 × 31.6 × 65.0
Size class
huge
LOD distance (m)
250
Vertices
897
Triangles
609
Textures
4
Texture dictionary
bh1_01_emissive_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_01_emissive_slod_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_01_emissive_b_lod is placed 2 times on the map, most of all in Del Perro. One of its places: -1302.73, -426.81, 70.92.

The map files (IPLs) that place it include bh1_01 and hei_bh1_01.

Also placed by bh1_01

Models like bh1_01_emissive_b_lod

local obj = CreateObject(`bh1_01_emissive_b_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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