bh1_01_bh150c_lod

bh1_01_bh150c_lod is a low-detail (LOD) model of the GTA V map in Del Perro, from title update 2. It measures 29.9 × 31.6 × 65.0 m and is drawn with 2,817 triangles and 3 textures, up to 250 m away. It is the lower-detail copy of bh1_01_bh150c that the game draws from far away.
- Model
- bh1_01_bh150c_lod
- Hash
- 2668718756 (0x9F116AA4)
- What it is
- low-detail (LOD) model
- Size (m)
- 29.9 × 31.6 × 65.0
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 5,141
- Triangles
- 2,817
- Textures
- 3
- Texture dictionary
- bh1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_01_slod1_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_01_bh150c_lod is placed 2 times on the map, most of all in Del Perro. One of its places: -1302.73, -426.81, 70.92.
The map files (IPLs) that place it include bh1_01 and hei_bh1_01.
Also placed by bh1_01
Models like bh1_01_bh150c_lod
local obj = CreateObject(`bh1_01_bh150c_lod`, coords.x, coords.y, coords.z, false, false, false)