GTA Explorer

ba_int_01_glam_overlay

ba_int_01_glam_overlay, a piece of the GTA V map

ba_int_01_glam_overlay is a piece of the GTA V map, from After Hours. It measures 16.4 × 16.7 × 4.00 m and is drawn with 1,475 triangles and 12 textures, up to 100 m away.

Model
ba_int_01_glam_overlay
Hash
3392241895 (0xCA3180E7)
What it is
piece
Size (m)
16.4 × 16.7 × 4.00
Size class
large
LOD distance (m)
100
Vertices
2,030
Triangles
1,475
Textures
12
Texture dictionary
ba_int01_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_int_01_glam_overlay.ydr
Definition file
ba_int_01_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_int_01_glam_overlay: scripts spawn it, or an interior’s entity set does.

Models like ba_int_01_glam_overlay

local obj = CreateObject(`ba_int_01_glam_overlay`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…