GTA Explorer

ba_dlc_ba_int2_weedstuff02

ba_dlc_ba_int2_weedstuff02, a piece of the GTA V map

ba_dlc_ba_int2_weedstuff02 is a piece of the GTA V map, from After Hours. It measures 1.25 × 1.05 × 0.66 m and is drawn with 6,528 triangles and 10 textures, up to 100 m away.

Model
ba_dlc_ba_int2_weedstuff02
Hash
584977452 (0x22DE0C2C)
What it is
piece
Size (m)
1.25 × 1.05 × 0.66
Size class
medium
LOD distance (m)
100
Vertices
5,968
Triangles
6,528
Textures
10
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_weedstuff02.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_weedstuff02: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_weedstuff02

local obj = CreateObject(`ba_dlc_ba_int2_weedstuff02`, coords.x, coords.y, coords.z, false, false, false)

 

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