ba_bar_tables2

ba_bar_tables2 is a piece of the GTA V map, from After Hours. It measures 9.37 × 15.1 × 4.34 m and is drawn with 504 triangles and 6 textures, up to 100 m away.
- Model
- ba_bar_tables2
- Hash
- 2880449792 (0xABB02D00)
- What it is
- piece
- Size (m)
- 9.37 × 15.1 × 4.34
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 685
- Triangles
- 504
- Textures
- 6
- Texture dictionary
- ba_int01_shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_bar_tables2.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_bar_tables2: scripts spawn it, or an interior’s entity set does.
Models like ba_bar_tables2
- ba_bar_emissive_tubes
- ba_bar_emissive_tubeslowbar
- ba_bar_fridge_content
- ba_bar_supports
- ba_bar_tables1
- ba_bar_tables3
local obj = CreateObject(`ba_bar_tables2`, coords.x, coords.y, coords.z, false, false, false)