GTA Explorer

ba_edgy_entry_shell

ba_edgy_entry_shell, a piece of the GTA V map

ba_edgy_entry_shell is a piece of the GTA V map, from After Hours. It measures 63.8 × 14.5 × 5.83 m and is drawn with 651 triangles and 14 textures, up to 100 m away.

Model
ba_edgy_entry_shell
Hash
1413343101 (0x543DE77D)
What it is
piece
Size (m)
63.8 × 14.5 × 5.83
Size class
huge
LOD distance (m)
100
Vertices
910
Triangles
651
Textures
14
Texture dictionary
ba_int01_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_edgy_entry_shell.ydr
Definition file
ba_int_01_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_edgy_entry_shell: scripts spawn it, or an interior’s entity set does.

Models like ba_edgy_entry_shell

local obj = CreateObject(`ba_edgy_entry_shell`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…