GTA Explorer

ba_int_03_ba_pattern_01

ba_int_03_ba_pattern_01, a piece of the GTA V map

ba_int_03_ba_pattern_01 is a piece of the GTA V map, from After Hours. It measures 0.50 × 0.50 × 0.50 m and is drawn with 12 triangles and 1 texture, up to 62 m away.

Model
ba_int_03_ba_pattern_01
Hash
1102628557 (0x41B8C6CD)
What it is
piece
Size (m)
0.50 × 0.50 × 0.50
Size class
small
LOD distance (m)
62
Vertices
24
Triangles
12
Textures
1
Texture dictionary
ba_int_03_ba_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_03_ba.rpf\ba_int_03_ba_pattern_01.ydr
Definition file
ba_int_03_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_int_03_ba_pattern_01: scripts spawn it, or an interior’s entity set does.

Models like ba_int_03_ba_pattern_01

local obj = CreateObject(`ba_int_03_ba_pattern_01`, coords.x, coords.y, coords.z, false, false, false)

 

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