ba_int_01_club_blends

ba_int_01_club_blends is a piece of the GTA V map, from After Hours. It measures 56.0 × 26.8 × 8.34 m and is drawn with 3,794 triangles and 2 textures, up to 100 m away.
- Model
- ba_int_01_club_blends
- Hash
- 1659185904 (0x62E52AF0)
- What it is
- piece
- Size (m)
- 56.0 × 26.8 × 8.34
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 4,505
- Triangles
- 3,794
- Textures
- 2
- Texture dictionary
- ba_int01_shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_int_01_club_blends.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_int_01_club_blends: scripts spawn it, or an interior’s entity set does.
Models like ba_int_01_club_blends
- ba_int_01_club_shell
- ba_bar_tables1
- ba_bar_tables2
- ba_bar_tables3
- ba_battle_club_shad_proxy
- ba_daybed_detail1
- ba_daybed_detail2
- ba_daybed_detail3
- ba_edgy_bar_shelves
- ba_edgy_collpased_dr
- ba_edgy_counter
- ba_edgy_entry_shell
local obj = CreateObject(`ba_int_01_club_blends`, coords.x, coords.y, coords.z, false, false, false)