ba_garage_decals

ba_garage_decals is a decal of the GTA V map, from After Hours. It measures 24.3 × 33.0 × 7.23 m and is drawn with 890 triangles and 13 textures, up to 100 m away.
- Model
- ba_garage_decals
- Hash
- 1688275520 (0x64A10A40)
- What it is
- decal
- Size (m)
- 24.3 × 33.0 × 7.23
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,009
- Triangles
- 890
- Textures
- 13
- Texture dictionary
- ba_int01_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_garage_decals.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_garage_decals: scripts spawn it, or an interior’s entity set does.
Models like ba_garage_decals
- ba_garage_floor_decals
- ba_garage_sprinkles
- ba_garage_supports
- ba_aircon_system
- ba_back_hall_decals
- ba_bar_emissive_tubes
- ba_bar_emissive_tubeslowbar
- ba_bar_fridge_content
- ba_bar_supports
- ba_bin
- ba_bog_decals
- ba_bogpipes
local obj = CreateObject(`ba_garage_decals`, coords.x, coords.y, coords.z, false, false, false)