ba_edgy_supports

ba_edgy_supports is a piece of the GTA V map, from After Hours. It measures 23.7 × 15.9 × 6.01 m and is drawn with 1,122 triangles and 15 textures, up to 100 m away.
- Model
- ba_edgy_supports
- Hash
- 3140137116 (0xBB2AB09C)
- What it is
- piece
- Size (m)
- 23.7 × 15.9 × 6.01
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,519
- Triangles
- 1,122
- Textures
- 15
- Texture dictionary
- ba_int01_shell_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_edgy_supports.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_edgy_supports: scripts spawn it, or an interior’s entity set does.
Models like ba_edgy_supports
- ba_edgy_bar_shelves
- ba_edgy_barriers
- ba_edgy_booth
- ba_edgy_collpased_dr
- ba_edgy_counter
- ba_edgy_entry_shell
- ba_edgy_enty_columns
- ba_edgy_lower_bar
- ba_edgy_main_bits
- ba_edgy_office_supports
- ba_edgy_padding_main
- ba_edgy_shell
local obj = CreateObject(`ba_edgy_supports`, coords.x, coords.y, coords.z, false, false, false)