ba_garage_sprinkles

ba_garage_sprinkles is a building of the GTA V map, from After Hours. It measures 15.0 × 29.4 × 1.61 m and is drawn with 13,870 triangles and 2 textures, up to 100 m away.
- Model
- ba_garage_sprinkles
- Hash
- 859368512 (0x3338EC40)
- What it is
- building
- Size (m)
- 15.0 × 29.4 × 1.61
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 15,748
- Triangles
- 13,870
- Textures
- 2
- Texture dictionary
- ba_int01_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_garage_sprinkles.ydr
- Definition file
- ba_int_01_ba.ytyp
- Comes from
- After Hours (mpbattle)
- Pack
- mpbattle
Where it is
No map file places ba_garage_sprinkles: scripts spawn it, or an interior’s entity set does.
Models like ba_garage_sprinkles
- ba_garage_decals
- ba_garage_floor_decals
- ba_garage_supports
- ba_aircon_system
- ba_back_hall_decals
- ba_bar_emissive_tubes
- ba_bar_emissive_tubeslowbar
- ba_bar_fridge_content
- ba_bar_supports
- ba_bin
- ba_bog_decals
- ba_bogpipes
local obj = CreateObject(`ba_garage_sprinkles`, coords.x, coords.y, coords.z, false, false, false)