GTA Explorer

ba_entry_trim

ba_entry_trim, a piece of the GTA V map

ba_entry_trim is a piece of the GTA V map, from After Hours. It measures 4.74 × 4.20 × 2.40 m and is drawn with 72 triangles and 2 textures, up to 100 m away.

Model
ba_entry_trim
Hash
1497524660 (0x594269B4)
What it is
piece
Size (m)
4.74 × 4.20 × 2.40
Size class
medium
LOD distance (m)
100
Vertices
144
Triangles
72
Textures
2
Texture dictionary
ba_int01_details
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_entry_trim.ydr
Definition file
ba_int_01_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_entry_trim: scripts spawn it, or an interior’s entity set does.

Models like ba_entry_trim

local obj = CreateObject(`ba_entry_trim`, coords.x, coords.y, coords.z, false, false, false)

 

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