weapons@rifle@lo@rail_gun_str
- Dictionary
- weapons@rifle@lo@rail_gun_str
- Clips
- reload_aim, w_reload_aim
- Pack
- patchday1ng
RequestAnimDict('weapons@rifle@lo@rail_gun_str')
while not HasAnimDictLoaded('weapons@rifle@lo@rail_gun_str') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@rifle@lo@rail_gun_str', 'reload_aim', 8.0, -8.0, -1, 1, 0.0, false, false, false)