weapons@rifle@lo@rail_gun
- Dictionary
- weapons@rifle@lo@rail_gun
- Clips
- w_empty, w_fire, w_idle
- Pack
- patchday2ng
RequestAnimDict('weapons@rifle@lo@rail_gun')
while not HasAnimDictLoaded('weapons@rifle@lo@rail_gun') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@rifle@lo@rail_gun', 'w_empty', 8.0, -8.0, -1, 1, 0.0, false, false, false)