move_characters@sandy@texting
- Dictionary
- move_characters@sandy@texting
- Clips
- sandy_saybye, sandy_text_loop_a, sandy_text_loop_base
- Pack
- basegame
RequestAnimDict('move_characters@sandy@texting')
while not HasAnimDictLoaded('move_characters@sandy@texting') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@sandy@texting', 'sandy_saybye', 8.0, -8.0, -1, 1, 0.0, false, false, false)