move_characters@lester@waiting
- Dictionary
- move_characters@lester@waiting
- Clips
- lester_waitidle_a, lester_waitidle_b, lester_waitidle_base, lester_waitidle_c, lester_waitidle_d, lester_waitidle_e
- Pack
- basegame
RequestAnimDict('move_characters@lester@waiting')
while not HasAnimDictLoaded('move_characters@lester@waiting') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@lester@waiting', 'lester_waitidle_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)