move_characters@peter@waiting
- Dictionary
- move_characters@peter@waiting
- Clips
- wait_a, wait_b, wait_c
- Pack
- basegame
RequestAnimDict('move_characters@peter@waiting')
while not HasAnimDictLoaded('move_characters@peter@waiting') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@peter@waiting', 'wait_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)