move_characters@lester@waiting_caneup
- Dictionary
- move_characters@lester@waiting_caneup
- Clips
- idle_a, idle_b, idle_c
- Pack
- basegame
RequestAnimDict('move_characters@lester@waiting_caneup')
while not HasAnimDictLoaded('move_characters@lester@waiting_caneup') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_characters@lester@waiting_caneup', 'idle_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)