move_clown@p_m_one
- Dictionary
- move_clown@p_m_one
- Clips
- idle, walk
- Pack
- basegame
RequestAnimDict('move_clown@p_m_one')
while not HasAnimDictLoaded('move_clown@p_m_one') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_clown@p_m_one', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)