combat@death@from_writhe
- Dictionary
- combat@death@from_writhe
- Clips
- death_a, death_b, death_c
- Pack
- basegame
RequestAnimDict('combat@death@from_writhe')
while not HasAnimDictLoaded('combat@death@from_writhe') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@death@from_writhe', 'death_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)