combat@damage@rb_writhe
- Dictionary
- combat@damage@rb_writhe
- Clips
- rb_writhe_loop
- Pack
- basegame
RequestAnimDict('combat@damage@rb_writhe')
while not HasAnimDictLoaded('combat@damage@rb_writhe') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@damage@rb_writhe', 'rb_writhe_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)