combat@damage@writhe
- Dictionary
- combat@damage@writhe
- Clips
- writhe_loop
- Pack
- basegame
RequestAnimDict('combat@damage@writhe')
while not HasAnimDictLoaded('combat@damage@writhe') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@damage@writhe', 'writhe_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)