anim@weapons@submg@bullpup_rifle_str
- Dictionary
- anim@weapons@submg@bullpup_rifle_str
- Clips
- reload_aim, w_reload_aim
- Pack
- patchday17ng
RequestAnimDict('anim@weapons@submg@bullpup_rifle_str')
while not HasAnimDictLoaded('anim@weapons@submg@bullpup_rifle_str') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@weapons@submg@bullpup_rifle_str', 'reload_aim', 8.0, -8.0, -1, 1, 0.0, false, false, false)