RequestAnimDict('anim@scripted@npc@bounty_ig_surrender@male@')
while not HasAnimDictLoaded('anim@scripted@npc@bounty_ig_surrender@male@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@npc@bounty_ig_surrender@male@', 'shot_surrender_bounty', 8.0, -8.0, -1, 1, 0.0, false, false, false)